Grid-reference trails for youth groups
Hidden checkpoints.
Real map reading.
SwanWanderer turns a walk into a treasure trail. Leaders set a chain of six-figure grid references; teams find each one with a paper map and unlock the next on their phone.
How it works
- 1
Leader plans the trail
Drop checkpoints on the OS 1:25 000 map, add clues and questions, and hand out a six-letter code.
- 2
Teams navigate on paper
Only the first grid reference is shown. Teams read the map, find where the next checkpoint is, work out how to navigate to it, and walk.
- 3
Check in on arrival
At the spot they press “I’m here”. If they are close enough the next reference unlocks, even with no signal.